We hear from so many teachers that often they get out devices or STEAM equipment their students can’t handle it and lessons fall to pieces. Just like any classroom management system, explicit, clear routines are vital for ensuring you get the best out of tech in your classroom.
Tag: STEAM approach
It is possible to deliver a STEAM project to students which kills creativity. Without significant and purposeful learning design STEAM learning can inhibit the very things we are trying to support students to develop. Here are five tidbits of thought to help you think critically about STEAM and creativity.
Integrating STEAM and robotics in the classroom can be expensive. Thankfully there are many low-cost options such as the BBC micro:bit which, with a little resourcefulness and tinkering can be a great tool to get started with. If you are
A collection of UTB blog posts that discuss getting STEAM learning up and running in your classroom and a few more things to consider – tools, teacher as a learner and professional development.
Scratch 3.0 is available to try in beta version and it has some awesome new features. I’ll show you a couple of them in this video. If you’ve never used Scratch before or are an old pro you’ll be delighted by how much computational thinking can be developed in this user friendly system to design games, animations and stories.
Have you been engaging your students with STEM or STEAM projects and experiences but wondering how you can better focus the learning? Here are two simple ways you can maximise the learning outcomes for your students and they both begin at the planning phase.
The STEAM learning approach can look incredibly different from school to school. Here are some different approaches that we see in schools, and some positives and negatives about each approach.
Which low cost STEAM tools should we buy for our school in 2018?” I’ve got some thoughts about that, plus two tools I highly recommend.